Cellphone Objects in jMax
Exploring the use of cellular phones as objects in a
signal-processing programming language.
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Echology
An installation piece exploring collaborative interaction with a soundscape, inviting participants to engage in peaceful play with Beluga whales at the Vancouver Aquarium.
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FlowField
FlowField is an exploration of the semantics of caress and study of the possibilities of multi-touch control
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Forklift Ballet
The Forklift Ballet is an homage to the special relationship between humanity and machinity. In the performance
forklifts are driven by skilled drivers in a dance celebrating people and their machines.
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Iamascope
The Iamascope is an interactive multimedia artwork. The Iamascope combines computer
video, graphics, vision, and audio technology enabling performers to create striking
imagery and sound based on interactive kaleidoscope reflections.
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Mixing Shadow into Video imagery
Mixing Shadows into Video Imagery. A statistical foreground extraction algorithm.
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PlesioPhone
PlesioPhone is a series of four interactive artworks that explore the future of human communication throught the medium of the telephone/cellphone.
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SIDgroove
A monophonic audio synthesizer based around the MOS 6581 sound
interface device (SID) IC from the Commodore 64.
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Smart TV ACTIVE
-A vision-based system to enable interaction with the TV at home.
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Sound Room
SoundRoom is a sound experience installation. Sound is piped from various locations around the site using air tubes. The tubes converge in the SoundRoom listening table. Visitors sitting around the table using special airphones participate in a sound ceremony.
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Sound Weave
Sound Weave is a weaving of used audio tape cassettes. Using a modified loom, participants can weave used audio tape to form a tape-stry.
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Swimming Across the Pacific ACTIVE
Exploring the use of swimming as a new paradigm for virtual environment navigation.
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The 2Hearts Project
Enhancing non-verbal communication through music and graphics
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Waking Dream
Waking Dream is a multimedia performance artwork that explores reality as the
border between awake and dreaming. Infrared technology provides access to the dark, unconscious world of dreams.
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Last updated:
2002 HCT
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